SAVE Saves the drawing under the current file name or a specified name
SAVEAS Saves an unnamed drawing with a file name or renames the current drawing
SAVEIMG Saves a rendered image to a file
SCALE Enlarges or reduces selected objects equally in the X, Y, and Z directions
SCENE Manages scenes in model space
SCRIPT Executes a sequence of commands from a script
SECTION Uses the intersection of a plane and solids to create a region
SELECT Places selected objects in the Previous selection set
SETUV Maps materials onto objects
SETVAR Lists or changes the values of system variables
SHADEMODE Shades the objects in the current viewport
SHAPE Inserts a shape
SHELL Accesses operating system commands
SHOWMAT Lists the material type and attachment method for a selected object
SKETCH Creates a series of freehand line segments
SLICE Slices a set of solids with a plane
SNAP Restricts cursor movement to specified intervals
SOLDRAW Generates profiles and sections in viewports created with SOLVIEW
SOLID Creates solid-filled polygons
SOLIDEDIT Edits faces and edges of 3D solid objects
SOLPROF Creates profile images of three-dimensional solids
SOLVIEW Creates floating viewports using orthographic projection to lay out multi- and sectional view drawings of 3D solid and body objects while in a layout
SPELL Checks spelling in a drawing
SPHERE Creates a three-dimensional solid sphere
SPLINE Creates a quadratic or cubic spline (NURBS) curve
SPLINEDIT Edits a spline object
STATS Displays rendering statistics
STATUS Displays drawing statistics, modes, and extents
STLOUT Stores a solid in an ASCII or binary file
STRETCH Moves or stretches objects
STYLE Creates or modifies named styles and sets the current style for text in your drawing
STYLESMANAGER Displays the Plot Style Manager
SUBTRACT Creates a composite region or solid by subtraction
SYSWINDOWS Arranges windows
SAVE Saves the drawing under the current file name or a specified name
SAVEAS Saves an unnamed drawing with a file name or renames the current drawing
SAVEIMG Saves a rendered image to a file
SCALE Enlarges or reduces selected objects equally in the X, Y, and Z directions
SCENE Manages scenes in model space
SCRIPT Executes a sequence of commands from a script
SECTION Uses the intersection of a plane and solids to create a region
SELECT Places selected objects in the Previous selection set
SETUV Maps materials onto objects
SETVAR Lists or changes the values of system variables
SHADEMODE Shades the objects in the current viewport
SHAPE Inserts a shape
SHELL Accesses operating system commands
SHOWMAT Lists the material type and attachment method for a selected object
SKETCH Creates a series of freehand line segments
SLICE Slices a set of solids with a plane
SNAP Restricts cursor movement to specified intervals
SOLDRAW Generates profiles and sections in viewports created with SOLVIEW
SOLID Creates solid-filled polygons
SOLIDEDIT Edits faces and edges of 3D solid objects
SOLPROF Creates profile images of three-dimensional solids
SOLVIEW Creates floating viewports using orthographic projection to lay out multi- and sectional view drawings of 3D solid and body objects while in a layout
SPELL Checks spelling in a drawing
SPHERE Creates a three-dimensional solid sphere
SPLINE Creates a quadratic or cubic spline (NURBS) curve
SPLINEDIT Edits a spline object
STATS Displays rendering statistics
STATUS Displays drawing statistics, modes, and extents
STLOUT Stores a solid in an ASCII or binary file
STRETCH Moves or stretches objects
STYLE Creates or modifies named styles and sets the current style for text in your drawing
STYLESMANAGER Displays the Plot Style Manager
SUBTRACT Creates a composite region or solid by subtraction
SYSWINDOWS Arranges windows
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