• Microsoft Project Shortcut Keys

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  • Fundamentals of the Deep Drawing Process

    Fundamentals of the Deep Drawing Process
    Deep Drawing Fundamentals. Feasibility Assessment
    Hydroforming. Forming Operations.
    Springback Compensation

  • 3D cad commands

    3D Creates three-dimensional polygon mesh objects
    3DARRAY Creates a three-dimensional array
    3DCLIP Invokes the interactive 3D view and opens the Adjust Clipping Planes window
    3DCORBIT Invokes the interactive 3D view and enables you to set the objects in the 3D view into continuous motion
    3DDISTANCE Invokes the interactive 3D view and makes objects appear closer or farther away
    3DFACE Creates a three-dimensional face
    3DMESH Creates a free-form polygon mesh
    3DORBIT Controls the interactive viewing of objects in 3D
    3DPAN Invokes the interactive 3D view and enables you to drag the view horizontally and vertically
    3DPOLY Creates a polyline with straight line segments using the CONTINUOUS linetype in three-dimensional space
    3DSIN Imports a 3D Studio (3DS) file
    3DSOUT Exports to a 3D Studio (3DS) file
    3DSWIVEL Invokes the interactive 3D view and simulates the effect of turning the camera
    3DZOOM Invokes the interactive 3D view so you can zoom in and out on the view

  • A cad commands

    ABOUT Displays information about AutoCAD
    ACISIN Imports an ACIS file
    ACISOUT Exports AutoCAD solid objects to an ACIS file
    ADCCLOSE Closes AutoCAD DesignCenter
    ADCENTER Manages content
    ADCNAVIGATE Directs the Desktop in AutoCAD DesignCenter to the file name, directory location, or network path you specify
    ALIGN Aligns objects with other objects in 2D and 3D
    AMECONVERT Converts AME solid models to AutoCAD solid objects
    APERTURE Controls the size of the object snap target box
    APPLOAD Loads and unloads applications and defines which applications to load at startup
    ARC Creates an arc
    AREA Calculates the area and perimeter of objects or of defined areas
    ARRAY Creates multiple copies of objects in a pattern
    ARX Loads, unloads, and provides information about ObjectARX applications
    ATTDEF Creates an attribute definition
    ATTDISP Globally controls attribute visibility
    ATTEDIT Changes attribute information
    ATTEXT Extracts attribute data
    ATTREDEF Redefines a block and updates associated attributes
    AUDIT Evaluates the integrity of a drawing

  • B,C cad commands

    BACKGROUND Sets up the background for your scene
    BASE Sets the insertion base point for the current drawing
    BHATCH Fills an enclosed area or selected objects with a hatch pattern
    BLIPMODE Controls the display of marker blips
    BLOCK Creates a block definition from objects you select
    BLOCKICON Generates preview images for blocks created with Release 14 or earlier
    BMPOUT Saves selected objects to a file in device-independent bitmap format
    BOUNDARY Creates a region or a polyline from an enclosed area
    BOX Creates a three-dimensional solid box
    BREAK Erases parts of objects or splits an object in two
    BROWSER Launches the default Web browser defined in your system's registry
    CAL Evaluates mathematical and geometric expressions
    CAMERA Sets a different camera and target location
    CHAMFER Bevels the edges of objects
    CHANGE Changes the properties of existing objects
    CHPROP Changes the color, layer, linetype, linetype scale factor, lineweight, thickness, and plot style of an object
    CIRCLE Creates a circle
    CLOSE Closes the current drawing
    COLOR Defines color for new objects
    COMPILE Compiles shape files and PostScript font files
    CONE Creates a three-dimensional solid cone
    CONVERT Optimizes 2D polylines and associative hatches created in AutoCAD Release 13 or earlier
    COPY Duplicates objects
    COPYBASE Copies objects with a specified base point
    COPYCLIP Copies objects to the Clipboard
    COPYHIST Copies the text in the command line history to the Clipboard
    COPYLINK Copies the current view to the Clipboard for linking to other OLE applications
    CUTCLIP Copies objects to the Clipboard and erases the objects from the drawing
    CYLINDER Creates a three-dimensional solid cylinder

  • D,E cad commands

    DBCCLOSE Closes the dbConnect Manager
    DBCONNECT Provides an AutoCAD interface to external database tables
    DBLIST Lists database information for each object in the drawing
    DDEDIT Edits text and attribute definitions

    DDPTYPE Specifies the display mode and size of point objects
    DDVPOINT Sets the three-dimensional viewing direction
    DELAY Provides a timed pause within a script
    DIM AND DIM1 Accesses Dimensioning mode
    DIMALIGNED Creates an aligned linear dimension
    DIMANGULAR Creates an angular dimension
    DIMBASELINE Creates a linear, angular, or ordinate dimension from the baseline of the previous dimension or a selected dimension
    DIMCENTER Creates the center mark or the centerlines of circles and arcs
    DIMCONTINUE Creates a linear, angular, or ordinate dimension from the second extension line of the previous dimension or a selected dimension
    DIMDIAMETER Creates diameter dimensions for circles and arcs
    DIMEDIT Edits dimensions
    DIMLINEAR Creates linear dimensions
    DIMORDINATE Creates ordinate point dimensions
    DIMOVERRIDE Overrides dimension system variables
    DIMRADIUS Creates radial dimensions for circles and arcs
    DIMSTYLE Creates and modifies dimension styles
    DIMTEDIT Moves and rotates dimension text
    DIST Measures the distance and angle between two points
    DIVIDE Places evenly spaced point objects or blocks along the length or perimeter of an object
    DONUT Draws filled circles and rings
    DRAGMODE Controls the way AutoCAD displays dragged objects
    DRAWORDER Changes the display order of images and other objects
    DSETTINGS Specifies settings for Snap mode, grid, and polar and object snap tracking
    DSVIEWER Opens the Aerial View window
    DVIEW Defines parallel projection or perspective views
    DWGPROPS Sets and displays the properties of the current drawing
    DXBIN Imports specially coded binary files
    EDGE Changes the visibility of three-dimensional face edges
    EDGESURF Creates a three-dimensional polygon mesh
    ELEV Sets elevation and extrusion thickness properties of new objects
    ELLIPSE Creates an ellipse or an elliptical arc
    ERASE Removes objects from a drawing
    EXPLODE Breaks a compound object into its component objects
    EXPORT Saves objects to other file formats
    EXPRESSTOOLS Activates the installed AutoCAD Express Tools if currently unavailable
    EXTEND Extends an object to meet another object
    EXTRUDE Creates unique solid primitives by extruding existing two-dimensional objects

  • F,G,H cad commands

    FILL Controls the filling of multilines, traces, solids, all hatches, and wide polylines
    FILLET Rounds and fillets the edges of objects
    FILTER Creates reusable filters to select objects based on properties
    FIND Finds, replaces, selects, or zooms to specified text
    FOG Provides visual cues for the apparent distance of objects
    GRAPHSCR Switches from the text window to the drawing area
    GRID Displays a dot grid in the current viewport
    GROUP Creates a named selection set of objects

    HATCH Fills a specified boundary with a pattern
    HATCHEDIT Modifies an existing hatch object
    HELP (F1) Displays online help
    HIDE Regenerates a three-dimensional model with hidden lines suppressed
    HYPERLINK Attaches a hyperlink to a graphical object or modifies an existing hyperlink
    HYPERLINKOPTIONS Controls the visibility of the hyperlink cursor and the display of hyperlink tooltips

  • I,L cad commands

    ID Displays the coordinate values of a location
    IMAGE Manages images
    IMAGEADJUST Controls the image display of the brightness, contrast, and fade values of images
    IMAGEATTACH Attaches a new image to the current drawing
    IMAGECLIP Creates new clipping boundaries for an image object
    IMAGEFRAME Controls whether AutoCAD displays the image frame or hides it from view
    IMAGEQUALITY Controls the display quality of images
    IMPORT Imports files in various formats into AutoCAD
    INSERT Places a named block or drawing into the current drawing
    INSERTOBJ Inserts a linked or embedded object
    INTERFERE Creates a composite 3D solid from the common volume of two or more solids
    INTERSECT Creates composite solids or regions from the intersection of two or more solids or regions and removes the areas outside of the intersection
    ISOPLANE Specifies the current isometric plane
    LAYER Manages layers and layer properties
    LAYOUT Creates a new layout and renames, copies, saves, or deletes an existing layout
    LAYOUTWIZARD Starts the Layout wizard, in which you can designate page and plot settings for a new layout
    LEADER Creates a line that connects annotation to a feature
    LENGTHEN Lengthens an object
    LIGHT Manages lights and lighting effects
    LIMITS Sets and controls the drawing boundaries and grid display
    LINE Creates straight line segments
    LINETYPE Creates, loads, and sets linetypes
    LIST Displays database information for selected objects
    LOAD Makes shapes available for use by the SHAPE command
    LOGFILEOFF Closes the log file opened by LOGFILEON
    LOGFILEON Writes the text window contents to a file
    LSEDIT Edits a landscape object
    LSLIB Maintains libraries of landscape objects
    LSNEW Adds realistic landscape items, such as trees and bushes, to your drawings
    LTSCALE Sets the linetype scale factor
    LWEIGHT Sets the current lineweight, lineweight display options, and lineweight units

  • M,N,O cad commands

    MASSPROP Calculates and displays the mass properties of regions or solids
    MATCHPROP Copies the properties from one object to one or more objects
    MATLIB Imports and exports materials to and from a library of materials
    MEASURE Places point objects or blocks at measured intervals on an object
    MENU Loads a menu file

    MENULOAD Loads partial menu files
    MENUUNLOAD Unloads partial menu files
    MINSERT Inserts multiple instances of a block in a rectangular array
    MIRROR Creates a mirror image copy of objects
    MIRROR3D Creates a mirror image of objects about a plane
    MLEDIT Edits multiple parallel lines
    MLINE Creates multiple parallel lines
    MLSTYLE Defines a style for multiple parallel lines
    MODEL Switches from a layout tab to the Model tab and makes it current
    MOVE Displaces objects a specified distance in a specified direction
    MSLIDE Creates a slide file of the current viewport in model space, or of all viewports in paper space
    MSPACE Switches from paper space to a model space viewport
    MTEXT Creates multiline text
    MULTIPLE Repeats the next command until canceled
    MVIEW Creates floating viewports and turns on existing floating viewports
    MVSETUP Sets up the specifications of a drawing
    NEW Creates a new drawing file
    OFFSET Creates concentric circles, parallel lines, and parallel curves
    OLELINKS Updates, changes, and cancels existing OLE links
    OLESCALE Displays the OLE Properties dialog box
    OOPS Restores erased objects
    OPEN Opens an existing drawing file
    OPTIONS Customizes the AutoCAD settings
    ORTHO Constrains cursor movement
    OSNAP ets object snap modes

  • P,Q cad commands

    PAGESETUP Specifies the layout page, plotting device, paper size, and settings for each new layout
    PAN Moves the drawing display in the current viewport
    PARTIALOAD Loads additional geometry into a partially opened drawing
    PARTIALOPEN Loads geometry from a selected view or layer into a drawing
    PASTEBLOCK Pastes a copied block into a new drawing
    PASTECLIP Inserts data from the Clipboard

    PASTEORIG Pastes a copied object in a new drawing using the coordinates from the original drawing
    PASTESPEC Inserts data from the Clipboard and controls the format of the data
    PCINWIZARD Displays a wizard to import PCP and PC2 configuration file plot settings into the Model tab or current layout
    PEDIT Edits polylines and three-dimensional polygon meshes
    PFACE Creates a three-dimensional polyface mesh vertex by vertex
    PLAN Displays the plan view of a user coordinate system
    PLINE Creates two-dimensional polylines
    PLOT Plots a drawing to a plotting device or file
    PLOTSTYLE Sets the current plot style for new objects, or the assigned plot style for selected objects
    PLOTTERMANAGER Displays the Plotter Manager, where you can launch the Add-a-Plotter wizard and the Plotter Configuration Editor
    POINT Creates a point object
    POLYGON Creates an equilateral closed polyline
    PREVIEW Shows how the drawing will look when it is printed or plotted
    PROPERTIES Controls properties of existing objects
    PROPERTIESCLOSE Closes the Properties window
    PSDRAG Controls the appearance of a PostScript image as it is dragged into position with PSIN
    PSETUPIN Imports a user-defined page setup into a new drawing layout
    PSFILL Fills a two-dimensional polyline outline with a PostScript pattern
    PSIN Imports a PostScript file
    PSOUT Creates an encapsulated PostScript file
    PSPACE Switches from a model space viewport to paper space
    PURGE Removes unused named objects, such as blocks or layers, from the drawing database
    QDIM Quickly creates a dimension
    QLEADER Quickly creates a leader and leader annotation
    QSAVE Quickly saves the current drawing
    QSELECT Quickly creates selection sets based on filtering criteria
    QTEXT Controls the display and plotting of text and attribute objects
    QUIT Exits AutoCAD

  • R cad commands

    RAY Creates a semi-infinite line
    RECOVER Repairs a damaged drawing
    RECTANG Draws a rectangular polyline
    REDEFINE Restores AutoCAD internal commands overridden by UNDEFINE
    REDO Reverses the effects of the previous UNDO or U command

    REDRAW Refreshes the display in the current viewport
    REDRAWALL Refreshes the display in all viewports
    REFCLOSE Saves back or discards changes made during in-place editing of a reference (an xref or a block)
    REFEDIT Selects a reference for editing
    REFSET Adds or removes objects from a working set during in-place editing of a reference (an xref or a block)
    REGEN Regenerates the drawing and refreshes the current viewport
    REGENALL Regenerates the drawing and refreshes all viewports
    REGENAUTO Controls automatic regeneration of a drawing
    REGION Creates a region object from a selection set of existing objects
    REINIT Reinitializes the digitizer, digitizer input/output port, and program parameters file
    RENAME Changes the names of objects
    RENDER Creates a photorealistic or realistically shaded image of a three-dimensional wireframe or solid model
    RENDSCR Redisplays the last rendering created with the RENDER command
    REPLAY Displays a BMP, TGA, or TIFF image
    RESUME Continues an interrupted script
    REVOLVE Creates solids by revolving two-dimensional objects about an axis

    REVSURF Creates a revolved surface about a selected axis
    RMAT Manages rendering materials
    ROTATE Moves objects about a base point
    ROTATE3D Moves objects about a three-dimensional axis
    RPREF Sets rendering preferences
    RSCRIPT Creates a script that repeats continuously
    RULESURF Creates a ruled surface between two curves

  • S cad commands

    SAVE Saves the drawing under the current file name or a specified name
    SAVEAS Saves an unnamed drawing with a file name or renames the current drawing
    SAVEIMG Saves a rendered image to a file
    SCALE Enlarges or reduces selected objects equally in the X, Y, and Z directions
    SCENE Manages scenes in model space

    SCRIPT Executes a sequence of commands from a script
    SECTION Uses the intersection of a plane and solids to create a region
    SELECT Places selected objects in the Previous selection set
    SETUV Maps materials onto objects
    SETVAR Lists or changes the values of system variables
    SHADEMODE Shades the objects in the current viewport
    SHAPE Inserts a shape
    SHELL Accesses operating system commands
    SHOWMAT Lists the material type and attachment method for a selected object
    SKETCH Creates a series of freehand line segments
    SLICE Slices a set of solids with a plane
    SNAP Restricts cursor movement to specified intervals
    SOLDRAW Generates profiles and sections in viewports created with SOLVIEW
    SOLID Creates solid-filled polygons
    SOLIDEDIT Edits faces and edges of 3D solid objects
    SOLPROF Creates profile images of three-dimensional solids
    SOLVIEW Creates floating viewports using orthographic projection to lay out multi- and sectional view drawings of 3D solid and body objects while in a layout
    SPELL Checks spelling in a drawing
    SPHERE Creates a three-dimensional solid sphere
    SPLINE Creates a quadratic or cubic spline (NURBS) curve
    SPLINEDIT Edits a spline object
    STATS Displays rendering statistics
    STATUS Displays drawing statistics, modes, and extents
    STLOUT Stores a solid in an ASCII or binary file
    STRETCH Moves or stretches objects
    STYLE Creates or modifies named styles and sets the current style for text in your drawing
    STYLESMANAGER Displays the Plot Style Manager
    SUBTRACT Creates a composite region or solid by subtraction
    SYSWINDOWS Arranges windows

  • T cad commands

    TABLET Calibrates, configures, and turns on and off an attached digitizing tablet
    TABSURF Creates a tabulated surface from a path curve and a direction vector
    TEXT Displays text on screen as it is entered
    TEXTSCR Opens the AutoCAD text window

    TIME Displays the date and time statistics of a drawing
    TOLERANCE Creates geometric tolerances
    TOOLBAR Displays, hides, and customizes toolbars
    TORUS Creates a donut-shaped solid
    TRACE Creates solid lines
    TRANSPARENCY Controls whether background pixels in an image are transparent or opaque
    TREESTAT Displays information about the drawing's current spatial index
    TRIM Trims objects at a cutting edge defined by other objects

  • u cad commands

    U Reverses the most recent operation
    UCS Manages user coordinate systems
    UCSICON Controls the visibility and placement of the UCS icon
    UCSMAN Manages defined user coordinate systems
    UNDEFINE Allows an application-defined command to override an internal AutoCAD command
    UNDO Reverses the effect of commands
    UNION Creates a composite region or solid by addition
    UNITS Controls coordinate and angle display formats and determines precision

  • v cad commands

    VBAIDE Displays the Visual Basic Editor
    VBALOAD Loads a global VBA project into the current AutoCAD session
    VBAMAN Loads, unloads, saves, creates, embeds, and extracts VBA projects
    VBARUN Runs a VBA macro
    VBASTMT Executes a VBA statement on the AutoCAD command line
    VBAUNLOAD Unloads a global VBA project
    VIEW Saves and restores named views
    VIEWRES Sets the resolution for objects in the current viewport
    VLISP Displays the Visual LISP interactive development environment (IDE)
    VPCLIP Clips viewport objects
    VPLAYER Sets layer visibility within viewports
    VPOINT Sets the viewing direction for a three-dimensional visualization of the drawing
    VPORTS Divides the drawing area into multiple tiled or floating viewports
    VSLIDE Displays an image slide file in the current viewport

  • x,y,z cad commands

    WBLOCK Writes objects or a block to a new drawing file
    WEDGE Creates a 3D solid with a sloped face tapering along the X axis
    WHOHAS Displays ownership information for opened drawing files
    WMFIN Imports a Windows metafile<
    WMFOPTS Sets options for WMFIN
    WMFOUT Saves objects to a Windows metafile
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    XATTACH Attaches an external reference to the current drawing
    XBIND Binds dependent symbols of an xref to a drawing
    XCLIP Defines an xref or block clipping boundary and sets the front or back clipping planes
    XLINE Creates an infinite line
    XPLODE Breaks a compound object into its component objects
    XREF Controls external references to drawing files
    ZOOM Increases or decreases the apparent size of objects in the current viewport